﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace SceneManager
{
    public class Sphere : SimpleObject
    {
        public float Radius { get; set; }

        public Sphere(Vector3 position, float radius) : base(position)
        {
            Radius = radius;
        }
    }
}
